Zanac

Vertical scrolling shooter. Designed by Compile, who went on to develop a number of classic shooters, including Blazing Lasers for the TurboGrafx_16. Originally released for MSX in Japan. Released for Nintendo_Entertainment_System in 1986, both in Japan and North America. Re-released for the MSX2 system as Zanac Ex. A sequel, Zanac X Zanac, was released for PlayStation Japan in 2001. No North American / Europe release. Notable for unique AI programming. Player actions (including, but not limited to: firing weapons, gaining power-ups, and destroying enemy fortresses) would increase or decrease the number and difficulty of the enemies on-screen. The AI was reset at the beginning of each of the 12 levels, or when a particular enemy (the "Sart") was destroyed. Also notable (like many video games of the era) for numerous translation, grammatical, and spelling errors in both the manual and the game itself.

External Links

* Listing in Gamespy's "History of Famicom"

 

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