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Wing Commander Technology And VehiclesLike any science fiction series Wing Commander has a wide array of fictional technology, vehicles and vessels, some of which are: Technology Engines Weapons Personal M-47 Laser Rifle Standard-issue Confed infantry weapon of 2667. (End Run, p. 170). Neutron Minigun Thirty-kilo anti-personnel weapon with a fire rate of a thousand rounds per minute. Carried by Confed marines during the Vukar Tag campaign. (Ibid.) Mass Driver Scattergun Fires five hundred nail-like fletchettes in one burst. Not related to the Border Worlds Scatter Gun. (Ibid.) Stenson Drakon Popular Terran hunting rifle. Sniper-scoped versions are capable of dropping a Vegan sabre tooth from a mile away. (Ibid.) Fighter Guns Missiles Capital Ship Special Vehicles Ground Vehicles Confed Assault Walker Large, mech-like all-terrain vehicles that are as well armed and armored as a corvette. They are carried to planet surfaces by heavy-weapon landers. Walkers played a prominent role in the Confederation assault on Vukar Tag. (End Run, page 125). Kilrathi Drill Tank Kilrathi marines used these unusual, ungainly-looking vehicles during the Battle of Repleetah. Literally tanks with large drills instead of turrets, they proved useful in breaking through Terran trenches but proved vulnerable to demolition explosives issued to Confed marines. (Wing Commander Academy, Episode 4: Word of Honor). Kilrathi Medium Tank Used to defend Vukar Tag in 2667. (End Run, p. 126). Unidentified WCIV Tank These dual-cannon hovertanks were used during the Circe V civil war of 2673. (Wing Commander IV, Circe Thread Introduction). Starships All Confederation starship names are preceded with "TCS" (Terran Confederation Ship). All Kilrathi starship names are preceded with "KIS" (Kilrathi Imperial Ship). All Border Worlds Union starship names are preceded with "BWS" (Border Worlds Ship). The Nephilim do not seem to have a name prefix or even individual names for their starships. This is not by any means an exhaustive list. It is currently being reorganized so that it lists by class with notable examples rather than by individual ships. Capital Ships Carriers Corvettes Cruisers Destroyers Dreadnoughts Starfighters Since Wing Commander is a game about starfighters, it would make sense that such craft are quite heavily represented; and indeed they are, usually between ten and twenty types per game, including four to six pilotable ones. Pre-2650s Confederation Kilrathi Empire 2650s era Starfighters Confederation Kilrathi 2660s era Starfighters Confederation (Wing Commander II) (Wing Commander Armada) (Wing Commander Privateer) (Wing Commander III) Kilrathi (Wing Commander II) (Wing Commander Armada) (Wing Commander Privateer) (Wing Commander III) Civilian 2670s era Starfighters (Wing Commander IV) Confederation Union of Border Worlds Black Lance Pirates 2680s era Starfighters (Wing Commander Prophecy/Secret Ops) Confederation Kilrathi Nephilim
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