Warcraft

This article is about the first game in the Warcraft series. For the game world as a whole, see Warcraft Universe.
align=center colspan=2|Warcraft : Orcs & Humans
align=center colspan=2|
style=width:80px|Developer: Blizzard Entertainment
a href="/encyclopedia/Video-game-publisher" title="Video game publisher">Publisher: Blizzard Entertainment
elease date: 1994
a href="/encyclopedia/Computer-and-video-game-genres" title="Computer and video game genres">Genre: Strategy game
ame modes: Single player
latform: DOS, Macintosh
C System requirements: Intel 80386 CPU, 4MB RAM, VGA graphic card, CD-ROM
nput: Keyboard and mouse
Warcraft: Orcs & Humans is a real-time strategy computer game developed and published by Blizzard Entertainment in 1994. Warcraft was developed for the DOS operating system and is available for Windows and Macintosh. However, modern operating systems may have problems running this game properly. The Warcraft franchise is one of the most successful real-time strategy franchises in computer game history and has revolutionized the real-time strategy genre of computer games. The game is set in the kingdom of Azeroth, as it appears in later games. (Note that Azeroth is also the name of the continent and world in which the games are set.)

Overview

Bloodthirsty orcs — denizens of another dimension — discover a portal allowing them to enter the largely peaceful human kingdom of Azeroth. The player can play as either the Orcs or the Humans, the main differences being the spells of the spellcaster units.

Sequels

Warcraft was followed by the two sequels Warcraft II and Warcraft III, and the spin-off MMORPG World of Warcraft. While it is possible to win playing as either race, later sequels have assumed that the war on which the game focuses was won by the Orcs, leading to the formation of "The Alliance" by humans, elves, dwarves and gnomes (The latter three of which do not appear in the first game at all). was to be an adventure game set in the Warcraft universe, but was cancelled near the end of the development cycle. The official press release cited "poor quality" and a "lack of standards" as reasons for the game's sudden cancelation. The plot of the game was later used as the basis for a Warcraft novel (see Spin-offs section).

Trivia

Legacy

Due to the success of the game, several developers created "clones" of the game that included several similar elements. One of these were the open source clone FreeCraft. However the project was cancelled as Blizzard Entertainment sent a cease-and-desist letter letter to the project developers in July 2003. It concerned the use of the –Craft in the name and the inclusion of ideas which were too similar to Warcraft II. The game is being developed again under the name Stratagus.

Spin-offs

Besides the aforementioned MMORPG World of Warcraft, there exists the following spin-offs:

External links

 

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