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The Sims 2 | align=center colspan=2|The Sims 2 | | align=center colspan=2| | | style=width:80px|Developer: | Maxis | | a href="/encyclopedia/Video-game-publisher" title="Video game publisher">Publisher: | EA Games | | elease date: | September 17, 2004 | | a href="/encyclopedia/Computer-and-video-game-genres" title="Computer and video game genres">Genre: | Simulation | | ame modes: | Single player | | a href="/encyclopedia/ESRB" title="ESRB">ESRB rating: | Teen (T) | latform: | Windows | | edia: | CD, DVD | The Sims 2 is a computer game from Maxis and is the sequel to the popular game The Sims. It is a vast departure from the previous version and various updates. It is fully 3D, and, unlike in the first installment, characters will age and have genetic traits that can be passed on to their children. The game was officially released on September 17, 2004. Customers who pre-ordered The Sims 2 received their copy on September 14, 2004. Description Sims age through 6 unique stages: baby, toddler, child, teen, adult and elder. Family relationships are much more integral to this version of the Sims than the previous version. As Sims age, get married and have children, these relationships are recorded in an extensive family tree. In this installment of the series, Sims can have more realistic marriages with engagements and parties. Sims are pregnant before having children (unlike in the previous version, where children just appeared). Other unique events such as deaths, funerals, and a first kiss also take place in a Sim's lifetime. Good and bad experiences are kept as memories and can affect the Sim's behaviour. The graphics and house design engines have improved with more choices for houses, neighborhood design, food and clothes. The Sims Body Shop, a tool which allows a user to design a Sim's body, clothing, genetic features, etc., was available before the game's release. Modders from various sites have been designing programs to edit things from the game, such as recoloring objects originally un-recolorable, extracting meshes of both clothing and objects, as well as changing different aspects of the game, like Teen Woohoo (Woohoo is the sims version of sex), and the inSIMinator, which allows you to edit various things about sims, like their mood, their relationships, or even make them pregnant with any sim on the lot, including the sim that will be pregnant. The Sims 2 introduces a new aspect into the game: the Aspiration Meter. The meter ranges from red (lowest), through green and gold, and up to platinum (highest). The level is raised when a Sim fulfills a "Want", and is lowered when a "Fear" is realized. Wants and Fears may change on a daily basis, and are displayed graphically in slot-machine fashion on the toolbar. When the Aspiration Meter is high, aspiration rewards may be properly used. For example, the Elixir of Life Machine allows a Sim to live longer. If this machine is used before the Aspiration Meter reaches the gold level, however, it will backfire and the Sim will lose life days. The Aspiration Meter also affects how long an elder will live for once they enter this phase of their life. This also means that while the game still has no set goals, there is a new strategic level to balancing a Sim's life as you now have a limited time in which to fufill Aspirations, meet needs, progress in a career, socialize and possibly have a family. Expansions Maxis released the first expansion pack, called , on March 2 2005. In the expansion pack, there is the option to send sims to college. There is a new age group called "Young Adult", which comes after "Teen". Young Adults are any students at the university. They will become adults when they graduate or flunk out, or they will skip that life stage and become adults if they don't attend the university. There will be a new expansion called , planned for release in Fall 2005. It will include things such as nightclubs and restaurants for romantic dinners. One picture shows a woman with fangs, so it may include supernatural elements as well. System requirements Many have criticized The Sims 2 for needing extremely high system requirements. A similar complaint was levied against Maxis' SimCity 4. The system requirements for The Sims 2 (from the official The Sims 2 website) are as follows: - 800 MHz processor for systems with a T&L-capable video card with at least 32 MB of video RAM. 2 GHz processor for systems without a T&L-capable video card with at least 32 MB of video RAM.
- 256 MB RAM
- Windows® XP, Windows ME, Windows 98 or Windows 2000 Operating System.
- At least 3.5 GB of hard drive space
Bugs Unlike The Sims, The Sims 2 contains a number of bugs. Many of the bugs listed below have been corrected in a downloadable patch. - "Liney" Sims: Graphical glitch with ATI Radeon 9000 GPUs. This problem has been fixed in the new version of ATI's drivers.
- "Jump Out" Bug: Time-out/scripting bug, causing characters to abort ( "jump out of" ) certain animations and interactions. Solved by the Maxis patch.
- Memory Leak: Memory leak, sometimes caused by hiring non-player characters, causing abnormal use of system resources.
- Invisible Colleagues: Graphics glitch involving colleages visiting by helicopter, causing colleages to be invisible. Solved by the Maxis patch.
- Unused objects designated as in use: Engine bug which makes unused objects appear as in-use, like doors that don't close. Caused by proximity to other usable objects.
- Floating Teddy: After a few uses, the object of the bear will float in the air and there will no longer be proper animation of use of the bear. Can be fixed by buying a new teddy bear.
See also External links Sims 2, The Sims 2, The
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