Texture Memory
Texture Memory
is a type of
digital
storage that makes
texture
data
readily available to video
rendering
processors
(also known as
GPUs
), typically
3D graphics
hardware. It is most often (but not always) implemented as specialized
RAM
that is designed for rapid reading and writing, enabling the graphics hardware increased performance in
rendering
3D
imagery. Larger amounts of texture memory allow for more detailed scenes.
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