Telefrag

A telefrag, in many first-person shooter games featuring teleporters, occurs when one entity teleports into space already occupied by another; the latter is instantly fragged (often gibbed) and the former is said to have telefragged it. One of the first first-person shooter games to feature telefrags was Doom, which was also one of the first to feature teleporters. A similar phenomenon sometimes occurs when an entity spawns into space occupied by another; the effects are usually the same, though some programmers have taken steps to avoid this in some games. In Unreal Tournament, players are provided with a 'translocator' - a personal teleportation device. It is possible, with careful aim, to use this to deliberately telefrag opponents. In the end map of Quake, the final boss can only be killed with a telefrag. In the end map of Unreal, the final boss often kills the player character with a telefrag.

 

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