Starflight

See interstellar travel for travel between the stars.
Starflight, a computer game published by Electronic Arts and developed by Binary Systems in 1986, placed gamers as the captain of a state-of-the-art starship created to rescue a dying homeworld in a seemingly barren galaxy. Starflight, the "result of 20 man years" of work, used a revolutionary in-game planetary generation system that enabled the galaxy to comprise hundreds of explorable planets—all on two 360kB floppy disks. Electronic Arts released the game originally for DOS and Tandy, followed by an Amiga release in 1989, an Atari ST release in 1990, and finally a revamped Sega Genesis version in 1991. In a brilliant design decision, Binary Systems built Starflight so that the initial plot seemed, at first, fairly one-dimensional and linear. The end result, however, consisted of a space opera of epic proportions containing shocking plot twists and deep mysteries. The RPG-esque gameplay consisted largely of mining, alien diplomacy, and ship combat and managed to enable gamers to, in a sense, re-enact scenes remarkably similar to Star Trek. Moreover, the game contained a subtle underlevel of humor, such as an encounter with the Starship Enterprise, infrequent but consistent messages between two disgruntled smugglers, and a race using binary code to reveal the telephone number of the developers' home office. Starflight is widely regarded within the game industry as being one of the games responsible for pioneering the open-ended gameplay featured in modern games such as the Grand Theft Auto series.

Legacy

Starflight spawned a sequel, Starflight 2: Trade Routes of the Cloud Nebula, and was very much the spiritual predecessor to the more popular, but invaribly similar, Star Control 2. An unofficial sequal released without the "Starflight" name due the inability of the designers to gain the rights to the title from Electronic Arts is the lesser-known Protostar. One of the game's head designers, Greg Johnson, later crafted the Toejam & Earl series for Sega. A fan-driven effort to produce another sequel has been in the works for several years called the "Starfight III Project". Some members of the original development staff volunteer their time as consultants on the project. See also: Iron Seed

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