Sin (Computer Game)

align=center colspan=2|Sin
style=width:80px|Developer: Ritual Entertainment
a href="/encyclopedia/Video-game-publisher" title="Video game publisher">Publisher: Activision
elease date: October 31, 1998
a href="/encyclopedia/Computer-and-video-game-genres" title="Computer and video game genres">Genre: First-person shooter
ame modes: Single player, multiplayer
a href="/encyclopedia/ESRB" title="ESRB">ESRB rating: Mature (M)
a href="/encyclopedia/Platform-(computing)" title="Platform (computing)">Platforms: PC (Windows / Linux), PowerPC (Mac OS / Linux)
edia: CD
Sin is a computer game developed by Ritual Entertainment and published by Activision in 1998. Sin is a shooter based on a modified version of the Quake II engine, but because it involves more plot-driven gameplay than most shooters, and what Ritual describes as "action-based outcomes," it could also be considered an adventure game. The plot element of the game and its consequent replayability are among its most distinguishing (and advertised) characteristics. Sin was one of the first shooters in which the player's actions could cause dramatic changes in the level, for example, causing part of a building to collapse. Despite several attractive features, Sin did not gain as much widespread popularity as was expected. The game's initial release was filled with many serious bugs that made progressing through the game difficult if not impossible. Several patches were eventually released to address these issues, but the negative impression had already been made, particularly in game review websites and magazines which used the buggy initial release as the basis for their evaluation. The main reason for the buggy initial release was the fact that Sin was rushed through the end of it's production in an attempt to get to market before Half-Life, and it was often billed as a "Half-Life killer". An observant player can notice a number of digs against Half-Life and it's developer, Valve Software, such as signs (posted above valves) that read "Do Not Play With Valve". Turning the valve results in player death instantly. Unfortunately for Ritual Entertainment, it failed to live up to the hype. The game also demonstrated an early example of video game controversy, facing criticisms over the sexualized depiction of its main villain, Elexis Sinclair. In 1999 a mission pack called Wages of Sin was released by development studio 2015, Inc. An anime movie based on the game was also created in 2001. The movie uses the same basic characters and storyline as the game, but many changes were made in the plot (including killing one of the game's major characters in the first couple of minutes of the movie, and replacing him with a woman with the same name).

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