Raid On Bungeling Bay

Raid on Bungeling Bay was the first video game designed by Will Wright. It was published by Brderbund for the Commodore 64 in 1984 and the NES in 1985. Apart from offering a terrain which was a bit more complex than in other games, Raid on Bungeling Bay was basically a simple war zone shoot-em-up. The player controlled a helicopter that launches from an aircraft carrier to flying around islands in a 2D overhead view destroying turrets, tanks, and other targets. Wright enjoyed himself so much in using his level editor to create terrain for Bungeling Bay that he conceived of a game where the player could create and simulate traffic and cityscapes. This game was SimCity.

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