Quicksaving

Quicksaving is the term used for saving your progress in a computer game by pressing a key on the keyboard. Normally, to save your progress you need to navigate a menu in order to save the game; quicksave allows you to do it with a simple keystroke - bypassing the menu altogether. Some people consider the user of quicksave in a game to be a form of cheating since it allows you to "inch" your way through a difficult level regardless of skill. Others see the ommission of quicksave as a fatal flaw in a game; believing that you as the player should have control as to when the game is saved. A good balance can be achieved if a game's difficulty level is set so that quicksave is not required but to still provide the facility for those players that wish to make use of it. Quicksaving is usually a feature found in PC games and is often not present in console games. One reason for this is hardware limitation: because a quicksave must contain information about the entire level state, rather than minor statistics such as player health and inventory, it can require significantly more memory to store the information (a quicksave for Doom 3 is approximately 10 megabytes in size, while a corresponding save game for any PlayStation game only occupies a few kilobytes).

 

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