Neo-geo 64

Neo-Geo 64 was a video game system created by SNK. It followed in the footsteps of the Neo-Geo series but featured 3D graphics. Named the "Hyper Neo-Geo 64", SNK released this as a motherboard for arcades. SNK released this in order to catch up with other companies in 3D gaming. Released in 1997, the Hyper Neo-Geo 64 used custom 64-bit RISC processer, 4 megabytes of program memory, 64 megabytes of 3D and texture, and 128 megabytes of memory for 2D characters and backgrounds. Though this sounds pretty good, it was out-dated compared to what companies, such as Namco and Sega, offered in arcade processors. Only seven games were made for the Hyper Neo-Geo 64 in the two years of its lifespan.

 

<< PreviousWord BrowserNext >>
montrose f.c.
bitch magazine
nordic games
peterhead f.c.
illocutionary act
burning empires
cove rangers f.c.
deveronvale f.c.
forres mechanics f.c.
fort william f.c.
tactical neural implant
fraserburgh f.c.
huntly f.c.
eric martin
telephone numbers in the netherlands
inverurie loco works f.c.
national basketball league (canada)
keith f.c.
lossiemouth f.c.
nairn county f.c.
rothes f.c.
wick academy f.c.
clown face
whanau
coat of arms of the northwest territories
mount sipylus
charles benjamin dudley
robert cantwell
self number
frances the mute
gait (human)
chrysler imperial parade phaeton
diarmuid macmorrough
linoleic acid
altorricn
iron cross (band)
moon knight
oh henry
george washington hayduke
bath school disaster
hayduke
breaker morant
pegasus bay
doze4