Other Definitions
lip sync (dict)
lip sync (dict)

Lip Sync

Lip synchronization is the synchronization of audio signals (sometimes with corresponding video signals) so that there is no noticeable lack of simultaneity between them. The term lip sync is an abbreviation of lip synchronization, and describes two similar forms of vocal pantomime. One is a form of musical pantomime in which a performer moves his/her lips to the words of a played musical recording, creating the illusion of the performer singing in the recorded singer's voice. The hobby reached its greatest popularity in the 1980s, hitting its peak with the syndicated television game show, Puttin' On The Hits. Professional performers sometimes use this method in live performances, especially in dance numbers that require too much exertion to perform as well as sing. It was once common in the Hong Kong music scene. It can also be used fraudulently to misrepresent a musical act with the group, Milli Vanilli being the most notorious. The other is the art of making a character appear to speak in a pre-recorded track of dialogue. The lip sync technique to make an animated character appear to speak involves figuring out the timings of the speech (breakdown) as well as the actual animating of the lips/mouth to match the dialogue track. The earliest examples of lip-sync in animation were attempted by Max Fleischer in his 1926 short My Old Kentucky Home. The technique continues to this day, with animated films and television shows such as Shrek, Lilo & Stitch, and The Simpsons using lip-syncing to make their artificial characters talk. Lip synching is also used in comedies such as This Hour Has 22 Minutes and political satire, changing totally or just partially the original wording. It has been used in conjunction with translation of films from one language to another, for example, Spirited Away. Quality film dubbing requires translating the speech so that the number of syllables in characters' remarks is the same in both languages so that lip syncing is possible (if the character's face is visible on screen). An example of a lip synchronization problem is the case in which television video and audio signals are transported via different facilities (e.g., a geosynchronous satellite radio link and a landline) that have significantly differently delay times, respectively. In such cases it is necessary to delay the audio electronically to allow for the difference in propagation times. As character models in computer games became more detailed, it became important to animate their mouths when they speak. In early 2000s it was usually done manually. Half-Life 2 introduced the technology to generate correct lip movements automatically, using the audio file with the speech and the script.

See also

  1. Federal Standard 1037C
  2. List of electronics topics

External links

 

<< PreviousWord BrowserNext >>
colin bell
r. s. thomas
george dickel
the other two
kayne robinson
brengier
frontotemporal dementia
besgun
blue star tattoo legend
csar tovar
sole proprietorship
peter o. knight airport
star crossed
lauren weinstein (comic strip artist)
drew field municipal airport
temp
jim hunter
ingvellir
dick butkus
coahuila y tejas
finn and hengest
mr. bliss
paul revere and the raiders
list of prisons
list of people from virginia
dynamo joe
convective derivative
enzo biagi
birds of a feather
jeff smith (tv personality)
james miller
zalman
carole keeton strayhorn
grammy award for best r&b album
tuckahoe river
cayman brac
east west shrine game
the king is back
voting rights
fraternal
tuckahoe river (new jersey)
dark journey
window blind
marika rkk