Linden Scripting Language

Linden Scripting Language, or LSL, is the programming language used by players in Second Life, a Massive Multiplayer Online Game. LSL scripts can control the behavior of objects. LSL has a syntax similar to C. LSL allows objects to interact with the Second Life world and the Internet (via email and XML-RPC). A sample Hello World Program looks like
  default {     state_entry() {        llSay(0,"Hello World!");     }  } 
Linden Script Language is a state-event driven scripting language, it consists of multiple programming states each containing a list of events which may be triggered while the program is within that state. Linden Scripting Language is the only known complete language of this kind. At time of authoring, there are over 380 library functions availible, with the ability for users to declare additional global functions within programs. LSL is a strongly typed language that is compiled to bytecode before runtime execution.

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