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Killer Instinct | align=center colspan=2|Killer Instinct | | lign="center" colspan=2| | | a href="/encyclopedia/Video-game-developer" title="Video game developer">Developer: | Rare | | a href="/encyclopedia/Video-game-publisher" title="Video game publisher">Publisher: | Midway Games | | elease date: | 1994 | | a href="/encyclopedia/Computer-and-video-game-genres" title="Computer and video game genres">Genre: | Fighting | | ame modes: | Up to 2 players simultaneously | | abinet: | Standard | | ontrols: | Joystick; 6 buttons | | lign="center" colspan=2|Monitor | | rientation: | Horizontal | | ype: | Raster, standard resolution (Used: 320 x 240) | | lign="center" colspan=2|Notes | | olspan=2|The first arcade game with an internal hard disk; Made extensive use of pre-rendered graphics; Ran on Ultra 64 hardware, which was supposed to promote the Nintendo 64 | Killer Instinct is an arcade game by Rare. Initially released in 1994 and claiming to use an Ultra 64 hardware engine, it was released the following year on the Super Nintendo. Developed using high-powered SGI computers and 3D modeling software from Alias, it was considered a graphical leader when it was released. It featured animated backgrounds that were a pre-rendered movie which changed angles depending on your location and complex animated characters. This technique causes the backgrounds to have an unprecented three dimensional look, yet look far better than was possible at the time in real time three dimensional rendering. Bram Stoker's Dracula for the Sega CD later used this technique. There is an arcade sequel named Killer Instinct 2. The Nintendo 64 version of the same game is called Killer Instinct Gold. Features Killer Instinct is notable for having a complex combo system, introducing three classes of moves, the autodouble, the linker and the ultras (a finishing combo with a maximum of 80 hits). As in many fighting games, the players attack each other, trying to deplete the other's life bar. There are rounds, but as one player loses a round, they get right back up with a full health bar and the match continues, unlike most games where both start over again with full health. Story Ultratech is a very powerful company which discovers an alien (Glacius) that falls on earth. It steals his technology and later organizes a tournament called Killer Instinct. Ultratech also discovers a technology to make bridges between dimensions and also creates a two headed monster called Eyedol. Characters The game features ten characters: Jago, Combo, Spinal, Thunder, Glacius, Fulgore, Cinder, Sabrewulf, Orchid, Riptor and the boss is Eyedol. - Jago: He's a tibetan monk following the Tiger Spirit. He considers the defeat of Ultratech as his destiny.
- T.J. Combo: He's an Ultratech fighter. He was kicked out of the boxing circuit due to his bionic arms. Ultratech promises him to return his title if he wins the tournament.
- Spinal: He's another of Ultratech's minions. He's a product of cell regeneration, a living skeleton.
- Thunder: He's a Native American Chief, armed with a tomahawk, who enters the tournament looking for his brother.
- Glacius: He's an alien who is promised freedom if he wins the tournament. He gets his nickname from his body's icy liquid composition and ability to shape-shift.
- Fulgore: He's a cyborg created by Ultratech and is a prototype for future robots.
- Cinder: He's a modificating human from Ultratech. He's a flame man with fire covering every part of his body.
- Sabrewulf: He's a man stricked by Lycanthropy who is promised a cure by Ultratech if he kills Glacius. This is a cameo appearance of Sabre Man, known from their 1984 game Sabre Wulf.
- Orchid: She is hired by Ultratech as a secretary, but she is really a spy.
- Riptor: He's a reptilian created as a prototype by Ultratech. The tournament serves to test his abilities as a killing machine.
See also External links
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