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Hand Of VecnaThe Hand of Vecna is an artifact in the Dungeons & Dragons roleplaying game. It appears as a severed left human hand, blackened and charred. It is actually the left hand of Vecna. The Hand is "used" by placing it to the stump of one's left forearm -- most would-be users must chop off their own left hand to do so. The Hand magically grafts itself to the person's stump, and from then on can be used as a normal hand, though it retains it's charred and rotting appearance. The Hand grants an array of magical powers, such as the ability to conjure forth missiles of magical force. Additional abilities become evident if the user also possesses the Eye of Vecna. The abilities the Hand offered has varied with different editions of Dungeons & Dragons. In AD&D 2nd Ed., the Hand gave the "wearer" superhuman strength, the ability to damage plant-based creatures by touch, and fifteen other spell-like abilities, each being activated by a unique gesture. In D&D 3E/3.5, the Hand dealt cold damage to whomever it touched, could drain the abilities of others and transfer them to the Hands user, and could be used to daze, weaken, paralyze, or kill nonevil creatures.
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