Galatea (Computer Game)

Galatea is a piece of art work by Emily Short rendered in the form of interactive fiction, and written in Inform. Winner of the Best of Show Award at the 2000 Interactive Fiction Art Show, it alters the typical interactive fiction game mechanics by concentrating instead on the player's interactions with a single NPC, the eponymous Galatea. Much of the interest of the piece derives from the ambiguous nature of the player-NPC dialogue, with the form of the conversation, and indeed the nature of Galatea herself, which shifts depending on the focus the player places on certain aspects of the character's personality. Numerous endings are possible. Galatea is widely acknowledged as the best-implemented non-player character in interactive fiction. No mean feat, given the dialogue is carried out entirely in terms of ASK HER ABOUT and TELL HER ABOUT topic lines.

External links

 

<< PreviousWord BrowserNext >>
aritha van herk
fountain drink
intelligent qube
jan sierhuis
list of names in english with non intuitive pronunciations
sky network television
red rum
independent newspapers
navy blue
selection sunday
second happy time
anthem of latvian ssr
craig bellamy
ancient aztec eschatology
abinger hammer
list of churches and cathedrals of london
vincent hanna
jupiter's natural satellites
twista
british rail class 05
thiazolidinedione
anthem of ukrainian ssr
yggdrasil (computer)
pikey
casting out nines
national anthem of the republic of uzbekistan
beyond good and evil
chang'e program
beyond good and evil (book)
west burlington
west caldwell
kamikaze (album)
list of zip codes in alaska
cheminformatics
john russell pope
tranny
west columbia
west concord
handley page halifax
productions
pontypool
saturn's natural satellites
pierre gilles de gennes
wexner center for the arts