Crystal Entity Layer
Crystal Entity Layer
is a framework for developing 3D games written in
C++
by
Jorrit Tyberghein
and others. It is an extension of the
Crystal Space
3D Engine.
Crystal Space
is itself not game-specific but Crystal Entity Layer adds game specific concepts and also the notion of game entities. Just like Crystal Space, Crystal Entity Layer is very portable and runs on
Microsoft Windows
,
Linux
,
UNIX
, and
Mac OS X
. Crystal Entity Layer is also
open source
, licensed under
LGPL
.
See also
:
Crystal Space
External links
Official Crystal Entity Layer site
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