Cone Tracing

Cone tracing is a derivative of the ray tracing algorithm that replaces rays, which have no thickness, with cones. Cone tracing is related to beam tracing, but uses circular rather than polygonal cross sections. Cone tracing solves certain problems related to sampling and aliasing, which can plague conventional ray tracing. However, cones tracing creates a host of problems of its own. For example, just intersecting a cone with scene geometry leads to an enormous variety of possible results. For this reason, cone tracing has always been unpopular. In recent years, increases in computer speed have made Monte Carlo algorithms like distributed ray tracing much more viable than cone tracing, which has been all but forgotten.

 

<< PreviousWord BrowserNext >>
controversy (album)
omiya station, saitama
xavier le pichon
batman (album)
list of porto metro stations
alternate character
the very best of prince
brandon chillar
comalco
diamonds and pearls
lickey
simdega
lokoja
severi brauer variety
denny crum
neil burgess
list of pax network affiliates
laboratory experimentation
eparchy of zahumlje and herzegovina
nme compilations
national college of ireland
chrestomathy
billy cunningham
beam tracing
vissarion shebalin
semicircular lipoatrophy
territorial decoration
toots shor
thapar institute of engineering and technology
7200 7223
caia park riots
cpr ep (2003)
everett dean
hvdc moyle
raphael smith
7300 7399
morini
ukvm
image plane
one definition rule
7400 7499
independent moralizing front
list of nursing diagnoses
7500 7599