Chaos Engine

The Chaos Engine is a top-down shoot'em-up computer game developed by the Bitmap Brothers and published by Renegade Software in 1993. It was released for the Amiga (enhanced version available for AGA chipset Amiga's). DOS, SNES (renamed 'Soldiers of Fortune' for USA release), Atari ST, AmigaCD32, RISC OS and Sega Genesis (Soldiers of Fortune) / Megadrive (Chaos Engine). The player gets to choose two mercenaries from a group of six to take on the task of defeating a evil AI. There are 4 worlds, with 4 levels in each world. Worlds include forest and haunted house. Developers included Steve Cargill, Richard Joseph, Simon Knight, Dan Malone, Eric Mathews, Mike Montgomery, Farook Shamsher and Haroon Shamsher. Chaos Engine 2 appeared in 1996 for Amiga only.

External links

  • http://www.amigagames.com/gage/c/chaosengine1.html
*http://www.bitmap-brothers.co.uk/

 

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