Architexture

Architexture is an art, or a process, of creating a texture to emulate the appearance of architecture. An example: Rather than render a Roman column as a pillar with channels, grooves and rings, you render a column and then apply a texture. This creates the appearance and 'feel' of Roman architecture without actually creating it. This is a particular discipline of texture modeling, requiring study of buildings, both modern and earlier, to develop an eye for the 'feel' of the buildings. This technique can be applied to digital objects, through texture rendering. Alternatively, it can be applied to physical objects, with paint or other materials, in the creation of sets for plays or other similar venues where 'willful suspension of disbelief' allows the texture to create an atmosphere.

 

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