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Age Of Empires Iii | align=center colspan=2|Age of Empires III | | align=center colspan=2| | | style=width:80px|Developer: | Ensemble Studios | | a href="/encyclopedia/Video-game-publisher" title="Video game publisher">Publisher: | Microsoft | | elease date: | 2005 | | a href="/encyclopedia/Computer-and-video-game-genres" title="Computer and video game genres">Genre: | RTS | | ame modes: | Single player, MP over IPX, TCP/IP, Modem or Microsoft Gaming Zone. | | a href="/encyclopedia/ESRB" title="ESRB">ESRB rating: | Pending | | latform: | Windows | | edia: | CD (?) | | ystem requirements: | ?? | | nput: | Keyboard, mouse | | lign=center colspan=2| | Age of Empires III is the sequel to Age of Empires II, a history-based real-time strategy computer game. The game will be developed by Ensemble Studios and published by Microsoft, and is slated for release in late 2005. The game is set between 1500 and 1850 CE, and will be set entirely in the New World, covering the European colonization of the Americas. The game will allow the user to play one of 8 historical cultures. The Spanish, the British, the French, the Portuguese, the Dutch and the Germans are the 6 cultures that have been revealed so far; the Russians may be one of the final two. Some ten different tribes of Native Americans are in the game as well, not as playable factions, but rather as allies. Players can trade with and obtain unique units from them. This game was announced by Ensemble Studios on January 4, 2005. Technical features Age of Empires III will be the first game in the Age of Empires line to feature a 3-dimensional graphics engine. Age of Mythology (2002) was the first Ensemble Studios game to feature 3D visual elements; AoE III is anticipated to build upon and introduce new features to the AoM engine. One of those new features is expected to be the inclusion of the Havok physics simulation middleware engine, the physics package included in other recent popular games, including Half-Life 2 and Halo 2. See also External links
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