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Playchoice-10 | align=center colspan=2|Playchoice-10 | | lign="center" colspan=2| | | a href="/encyclopedia/Video-game-developer" title="Video game developer">Developer: | Nintendo | | a href="/encyclopedia/Video-game-publisher" title="Video game publisher">Publisher: | Nintendo | | elease date: | 1986 (note: Playchoice 10s were made and released into the 1990s, adding games to its game list) | | a href="/encyclopedia/Computer-and-video-game-genres" title="Computer and video game genres">Genre: | Retro | | ame modes: | Up to 2 players | | abinet: | Standard and tabletop | | ontrols: | 8 way joystick and light gun. | | lign="center" colspan=2|System hardware/Arcade system | | enu CPU: | 4 MHz Z80 | | ame CPU: | See NES Technical Specs | | lign="center" colspan=2|Main Monitor | | rientation: | Horizontal | | ype: | Raster, 256x240 RGB, 52 colors | | bgcolor=#99B1FF | | lign="center" colspan=2|Menu/Hints Monitor | | rientation: | Horizontal | | ype: | Raster, 256x240 RGB | | lign="center" colspan=2|Notes | | olspan=2|Consisted of several NES titles. | Playchoice-10 was an arcade machine which consisted of 10 different games that were previously available only on the Nintendo Entertainment System (NES) home console. Description and History By the late 1980s, console systems were quickly catching up with the arcade machines in terms of popularity. Therefore, the video game companies decided that they try to cash in on this trend by making stand up arcade machines out of their existing console systems. Many companies tried this tact. Sega presented a machine which contained several Sega Master System and Sega Genesis games.NeoGeo also attempted to make a machine like this. In fact, several of their machines can still be found in arcades. The only firm which had success with this concept though was Nintendo, which was the industry leader at the time. Nintendo basically packed it's most popular games into a machine case and called it the Playchoice 10. The machine was basically compatible with the NES, but with some key differences. An extra CPU controlled the gameplay timer, game select, and displayed hints for the current game on a separate monitor (on single-monitor systems, a button would switch between gameplay and the hint screen). Normal NES cartridges could not be used; rather, the PlayChoice used special expansion cards containing (usually unmodified) NES games along with an extra 8KB ROM to display hints. Due to the fact that the Playchoice 10 outputted RGB video using a slightly different palette, games did not look exactly the same as they did on the NES. Each machine had a different mix of games in it. Instead of a player getting to play one game until it was finished, the player got a fixed time limit to play as many Playchoice games as they wanted to. Game List The following is a list of games that was available to be put into the Playchoice machines: * 1942 * Balloon Fight * Baseball * Baseball Stars * Captain Skyhawk * Castlevania * Contra * Double Dragon * Double Dribble * Dr. Mario * Duck Hunt * Excitebike * Fester's Quest * Gauntlet * Golf * The Goonies * Gradius * Hogan's Alley * Kung Fu * Mario Bros. * Mario's Open Golf * Mega Man 3 * Metroid * Mike Tyson's Punch-Out!! * Ninja Gaiden * Ninja Gaiden II * Pinbot * Power Blade * Pro Wrestling * R.B.I. Baseball * Rad Racer * Rad Racer II * R.C. Pro-Am * Rescue Rangers - Disney's Chip 'n Dale * Rockin' Kats * Rush'n Attack * Rygar * Shatter Hand * Solar Jetman * Super C * Super Mario Bros. * Super Mario Bros. 2 * Super Mario Bros. 3 * Tecmo Bowl * Teenage Mutant Ninja Turtles * Teenage Mutant Ninja Turtles II: The Arcade Game * Tennis * Track & Field * Trojan * Volleyball * Wild Gunman * World Cup * Yo! Noid External Link KLOV's entry on Playchoice-10 Tribute to the Playchoice 10
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