Havannah

Havannah is an abstract strategy board game invented by Christian Freeling. It is played on a hexagonal board consisting of hexagonal spaces; a common size is eight hexes to a side (169 total), but ten hexes to a side is common at higher levels of play. Havannah belongs to the family of games commonly called connection games; its relatives include Hex and TwixT. One player plays as Black; the other plays as White. Either may start, but the pie rule is commonly used to keep the first player from having a great advantage. The rules are as follows: right
  • Each player places one stone of their colour on the board per turn; play then passes to their opponent.
  • Stones are never moved, captured, or otherwise changed.
  • A player wins when they complete one of three different structures from unbroken lines, or paths, of connected stones, all of their colour:
    • A ring, which is a loop around one or more points (occupied or empty);
    • A bridge, which connects any two of the six corners of the board; or
    • A fork, which connects any three edges of the board; corner points are not considered parts of an edge.
An example of all three winning combinations is shown at right. The structure in the centre of the board is a ring; the structure on the left-hand side is a fork; the structure on the right-hand side is a bridge. While draws are technically possible, in practice they are extremely rare. The game was published for a period of time in Germany by Ravensburger. Havannah can be played by email via Richard Rognlie's Play-By-eMail Server.

References

  • http://www.mindsports.net (site of the inventor of the game; possibility to play)
  • http://senseis.xmp.net/?Havannah a bit more info on havannah
  • http://www.8ung.at/hgui HavannahGui, a gui for loading/saving/editing games etc.

 

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