Hasbro's Game Of Life

The Game of Life is a board game designed by Reuben Klamer and originally published by Milton Bradley Company (now a subsidiary of Hasbro) in 1960 to celebrate Milton Bradley's centennial. Between 2 and 10 players each get a plastic car in which they can collect their "family" throughout the game. Each turn consists of spinning a wheel with the numbers 1 to 10 on it, and obeying the instructions of the space they land on. As one progresses through the game, one collects cards with life events on them (e.g. climb Mt. Everest,cure the common cold etc.). The game board also has small mountains and other similar pieces, so the board does not appear flat. The player with the most money at the end of the game wins. The game was endorsed by Art Linkletter in the 1960s and was updated in 1992 to reward players for "good" behavior, such as recycling trash. It is now part of the permanent collection of the Smithsonian's National Museum of American History. It should not be confused with the cellular automaton devised by mathematician John Conway, for which see Conway's Game of Life.

See also

 

<< PreviousWord BrowserNext >>
history of science
hydrogen peroxide
hesychasm
hemlock
harmony society
huneric
hasdingii
hermes
hepatoscopy
hedge fund
hydrocodone
hashish
hypnosis
henry chadwick
higher education
heather fargo
henotheism
hedwig of andechs
historical myths
hasidic judaism
harmonic series (music)
hoosier hysteria
hardcore
harold alexander, 1st earl alexander of tunis
hangul
henry moseley
prince harry of wales
hail
hypnotherapy
halo
hangman
harmonic mean
hellbender
doc edgerton
harold kroto
heimskringla
hamar
book of helaman
isolated physical system
independents
irina krush
institut des hautes tudes scientifiques
iceland
italy