Granular Synthesis

Granular synthesis is a sound synthesis method for digital musical instruments (synthesizers). Its based on the same principles as digital sampling. The samples are not used directly however, they are split in small pieces of around 1 to 50 ms (milliseconds) in length. These small pieces are called grains. Multiple grains are layered on top of each other all playing at different speed, phase and volume. The result is no single tone, but a sound scape that is subject to manipulation in a way unlike any natural sound and also unlike the sounds produced by other synthesis techniques. By varing the selection, organization, and density of the grains many different sounds can be produced. It is essential that the grain sizes are varied rather than being uniform; uniform grains can result in an audible frequency generated at the same frequency as the grains themselves. The result is usable as sound effects or as raw material for further processing by other synthesis or DSP effects. Canadian composer Barry Truax was one of first to implement a real-time version of this synthesis technique.

See also

* Physical modelling synthesis

 

<< PreviousWord BrowserNext >>
villers le bouillet
wanze
sharatan
roni size
exakta
malcolm campbell
arthington
airedale terrier
kansai
relational calculus
south china morning post
anshan
guided by voices
paul jordan smith
annibale carracci
xanthippe
gerald durrell
agrippa
easter road
soka gakkai international
david brooks (journalist)
telegraph of nashua
william cobbett
holman stadium
silbury hill
the librarian (discworld)
cincinnatus
joan boyle
modo
leica
jeremiah horrocks
biot number
sleep deprivation
garuda indonesia
divine simplicity
mechanized military unit
bumper cars
alec douglas home
quirigu
michael rennie
(c)brain
university of michigan business school
merle oberon
karl lagerfeld