Dungeon Crawl

This article is about the general style of adventure. For the computer game named after it, see Linley's Dungeon Crawl

A dungeon crawl is a type of role playing adventure in which the characters fight their way through an extensive dungeon (or other labyrinthine environment, such as a castle or cave), killing the monsters that live there and looting any treasure they find. The term can be used in a pejorative sense, since dungeon crawls often lack any meaningful plot or logical consistency. Because of this, however, they can be very undemanding for a game master to run, and the "hack and slash" style of play common in dungeon crawls is appreciated by many players. Due to their potential for simplicity and the limited expectations most players have for plot and logical consistency in dungeon crawls, they are popular in computer role-playing games. The Roguelike genre is a common and typical example, with endless randomly-generated dungeon terrain and randomly-placed monsters and treasures scattered throughout. Dungeon crawls are somewhat less prevalent in console role-playing games, which are often based primarily around plot-driven scripted sequences.

 

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